In Portugal, the games sector has long been fragmented and has struggled to scale, despite its great potential and highly skilled people. The eGames Lab was created to tackle the specific technological and operational challenges identified in the country, strengthening the competitiveness of its members and positioning them in a global context.
Covering the country from Évora to Lisbon, Madeira and the Azores, the Agenda helps diversify an economy heavily dependent on a single industry (tourism). It builds capacity to retain a young, well-trained generation with backgrounds in design, storytelling, engineering, marketing and the fine arts, attracts key stakeholders to Portugal and creates a lasting ecosystem for game design, development, playtesting and bringing interactive entertainment to market.
The Agenda delivered seven PPS (Products, Processes and Services):
1. Blockchain-based framework for games;
2. Advanced in-game Virtual and Augmented Reality;
3. Transformational Games for Health and the Green Agenda;
4. Artificial Intelligence for Interactive Storytelling;
5. Pre-Market Ecosystems and Network Optimisation;
6. Process Innovation in Game Design and Development;
7. A national network of four Gaming Hubs.