After gamescom, the consortium kept up the pace through September and beyond:
- Tokyo Game Show 2026 (17–21 September), the 30th-anniversary edition, where Ezekiel and Fourt.io were presented and the Gaming Hubs network was promoted;
- DevGAMM x FTW Belgrade (29–30 September), with 730 participants from 54 countries;
- SBC Summit Lisbon;
- an internationalisation mission by PACT to India (Mumbai and Kochi, 20–28 July), with meetings with AjnaLens, Flexiv AI, Infopark and local start-ups, and an invitation to Huddle Global 2026;
- a WalkMe presentation to the DMCC and the gaming community in Dubai (3 July);
- Yacooba Labs’ preparation for TOKEN2049 Singapore.
At home, the eGames Lab was featured in two episodes of The Next Big Idea (SIC Notícias), on the podcast A Voz da ACIF and at Expo Madeira 2026, while the Madeira Dev Community held its 8th, 9th and 10th sessions – including a behind-the-scenes look at the development of Hanno – and preparations began for the 4th GameJam+ Madeira.